MCA Denver has launched their new digital membership cards with Cuseum!
Tips For Turning Your Organization’s Supporters Into Advocates For Your Cause
The key to success as a non-profit is having followers who believe in you and want to see your organization succeed! Whether they show their loyalty by participating in local arts programs, working with rescue animals, or volunteering at their neighborhood food pantry, supporters and advocates drive your organization to do better and do more.
Museums are the best place to find innovation in AR
Museums have proven to be some of the most exciting testing grounds for augmented reality. The cultural sector is taking major leaps towards embracing new technology, which is coming as a great benefit to those of us who enjoy traveling and learning about the cultural world around us.
If we think of the world as a book, then augmented reality is the digital magnifying glass that enables us to explore the details behind every word, letter, and punctuation mark — right down to the granular texture of the page itself. AR layers context onto an interface that you can see and understand. It blends two different realms, the real, physical world you see with your eyes and the world you see on your device in an interface that creates a new layer that’s as familiar as the phone in your hand.
When married to image recognition and machine vision, AR opens a whole new dimension of possibilities. Museums specifically are pushing the envelope with AR and showcasing the technology’s potential through creative implementation. They’re using AR for everything from wayfinding to bringing objects to life to developing entirely new, digital artworks. When you layer contextual information on top of objects, products, or places, you end up with a seamless, magical experience and the cultural sector is proving the limitless possibilities.
Let’s take a look.
JOURNEYS INTO THE WORLD OF AR
Mobile, location-aware technologies, and machine vision – these are a few things I’m obsessed with. And then came AR. Last year, my team ramped up our exploration into AR with Apple’s ARKit and a close partnership with Pérez Art Museum Miami, generously supported by the Knight Foundation. Through our joint efforts, the first museum exhibition to use ARKit was born.
I’m incredibly excited about the potential that technology such as AR unleashes in production of culture, but it goes without saying, that we’re fundamentally interested in how it can be used to elevate the existing visual culture around us. For this, the melding of AR and machine vision was a clear and obvious opportunity.
In the words of Benedict Evans of Andreessen Horowitz, “We’re going from computers with cameras, that take photos, to computers with eyes, that can see,” and I’m excited about a world where those eyes bring knowledge, stories, and meaning to the culture around you.
Bringing existing data to life
How can we utilize these tools to deliver content in a simple and compelling way? How can we leverage existing content, which is both more abundant and scalable, rather than rely on the creation of new content? With these questions in mind, we wanted to focus on what we’ve been calling “minimum viable content;” the least amount of content possible required to provide a valuable visitor experience.
Museums are overflowing reservoirs of data and, today, are eager to open the floodgates for the world to tap in, and build new avenues and layers to distribute this knowledge. We focused only on existing content under the mindset that AR could amplify basic content with no additional production time or costs. We wanted to show that this could be accessible for places of all shapes and sizes, from your local historical society to the most art museums around the world.
A new shovel in cultural sandbox
When version 1.5 of ARKit opened beta testing, mobile developers around the world jumped in to start experimenting and building prototypes. We were especially interested in the added image recognition support. We tested on screens, printed out dozens of well-known paintings, turning our office into a museum sandbox to test the technology in a real space, with a variety of wall angles, surfaces, and lightning conditions.
After early testing yielded promising results, we took our prototype out into the wild (aka, a local museum). Being able to test our prototype in a museum environment was an incredibly important part of the process, to ensure that everything worked smoothly in a real-world setting, including drastic variations in lighting, reflection, interference from nearby pieces, and other visitors in the space.
Once we nailed image recognition with the paintings, we took it to the next level. Imagine walking through a gallery chock-full of paintings. Not only could you pull up information about each work, but your phone could also recognize and label every painting instantly, right at your fingertips.
One of the unexpected aspects of our testing, was the excitement from visitors who approached us intrigued by what they were seeing on our screens. It was encouraging to see that people from different walks of life found this demonstration of AR to be helpful and inspiring.
Removing friction from experience
Walking through a museum, historic site, or any type of cultural attraction, surrounds you with countless opportunities to experience and learn from the things around you. Over time, museums have developed different ways to convey that information, ranging from descriptive wall labels, audio guides, interactive screens, and more. Much has changed over the past few years including how the average consumer communicates, socializes, and sees the world around them. Nobody needs to tell you: the future and the now is mobile. With new technologies transforming our desire for increasing levels of ease and convenience, there are still some hard itches we’ve needed to scratch.
Om Malik points out his dream for, as well as disappointment with, current ways of accessing information in his piece for The New Yorker:
This weekend I went to the recently opened San Francisco Museum of Modern Art and wanted to know everything about the art and various installations, beyond what was posted on the walls. I felt as if I should be able to lift my phone and get more details on the process of the creation of the art work, rather than having to type a search term into my browser.
Spot on. Given the advancements in mobile experience and the ever-increasing consumer expectations, why should this friction exist?
What we created and what we saw, proved a new path forward for simple, seamless, and solid experiences. For AR paired with machine vision, the value proposition for museums-goers is clear to see: museums and spatial computing go together like peanut butter and jelly.
Museums are “experience factories” and also some of the most interesting sandboxes for UX experimentation. Over the years, tech giants including Google, Apple, Microsoft, and HTC have all leveraged museums in some capacity as a testing ground for new experiential technologies. With AR, we’ll see even more of this to come as brands are eager to enter the new arena while also benefiting from public’s positive attitudes towards these trusted and prestigious institutes.
Why now?
AR and image recognition technologies have been around for years, mostly in separate forms, and we’ve been experimenting with both since our inception. So, what’s special about where things are now?
The recent investment in AR by major tech platforms has yielded a never-before seen level of quality, stability, and ultimately, user experience. Recent developments around Apple’s ARKit and Google’s ARCore, have made it faster and easier for app developers to roll out new experiences including on-device image recognition without a costly license or heavy SDKs of a 3rd party. Going the free, open-source route meant burning time and resources with libraries like OpenCV or working with pHash methods. The introduction of this support in ARKit 1.5 was a killer add-on.
Augmented reality holds an abundance of untapped potential for museums and attractions, it may be hard to imagine what comes next, but our bet is that augmented reality will become the digital magnifying glass for the physical world, and assailant in the death of the traditional guided tour, audio guide, or wall label.
Companies like Apple and Google are putting vast resources behind augmented reality and encouraging developers like us to experiment. While we’re seeing a significant amount of innovation with AR it’s hard to tell how these these behemoths will implement and integrate the technology into many of our everyday tools beyond native cameras, maps, and how exactly it will impact the world or our lives, but it’s easy to guess that will will impact us in many ways we can’t even begin to dream up.
‘Vision is the art of seeing what is invisible to others’
What we can infer is that today you are the cursor, AR is the magnifying glass, and the physical world is the canvas. Advancements in your phone’s camera will unlock a new browsing experience – AR, machine vision, and visual search will help annotate the world around you every step of the way. Inquiring minds will have the option to learn more and effortlessly dig deep. For the weary tourist, it will make consumption and exploration of new sites more digestible, in a language and interface that’s familiar to them. For the experienced traveler, AR will add a new layer of information within their line of vision for them to delve as deep as they please.
How we think about designing experience, and displaying and consuming information will significantly change. As the fluidity increases between the real world that we see with our eyes and the digital world on our screen, AR will shift from mere novelty to absolute necessity.
This article was originally published by VentureBeat on March 27, 2018.
Cuseum Partners with Newfields to Launch New Digital Membership Cards
Cuseum Featured in Time Magazine
University of Michigan’s Museum of Natural History Launches New Digital Membership Cards
The University of Michigan Museum of Natural History has launched their new digital membership cards with Cuseum!
Cuseum CEO to Speak at REMIX Summit NYC
We’re pleased to announce that Brendan Ciecko, Cuseum’s CEO & Founder, will be speaking at REMIX Summit NYC 2018! Held in New York City from March 22-23, the conference will explore culture, technology and entrepreneurship.
Cuseum & Pérez Art Museum Miami Bring Exhibition to Life Using Augmented Reality
Augmented reality, the combination of real and computer-generated worlds viewed through your phone, is popping up wherever you look; in social media, advertising, games, etc! As a new, powerful tool for artistic creation and an innovative method of audience engagement, AR has the potential to revolutionize the way we experience art, and it was only a matter of time before AR entered the museum space. Pérez Art Museum Miami (PAMM) has been at the forefront of the movement to bring AR into museums, and in December 2017, in partnership with Cuseum, they launched the first art exhibit using Apple’s ARKit.
San Francisco Parks Alliance Launches New Digital Membership Cards
San Francisco Parks Alliance launched their new, digital membership cards!
The Fred Jones Jr. Museum Steps into the Modern Age with Their New App
Cuseum welcomes the Fred Jones Jr. Museum of Art to our family! The Fred Jones Jr. Museum of Art boasts a stunning collection of over 20,000 artifacts. With this diverse collection housed inside an awesome space, it’s no wonder they want a new adaptive tour app!
Explore Denver Art Museum With New Audio Guide
We are pleased to announce the launch of Denver Art Museum’s new audio guide, powered by Cuseum! This audio guide will both enhance the visitor experience, and promote accessibility.
How Your Organization Can Go Green With Digital Membership Cards
When you think about the push to be eco-friendly and how you can help, what comes to mind? Using fewer to-go cups? Opting for paper over plastic grocery bags? Turning the lights off when you leave the room? You may never have considered your organization’s membership cards when you think of things that could be greener! But when it comes to the environment, every little bit counts, and switching out your plastic or paper membership cards for something with no environmental impact will not only save your organization time and money, it’s also great for the Earth!
What Does Blackbaud’s 2017 Charitable Giving Report Show About Non-Profit Donation Trends?
2018 is definitely on a roll, but it can be fun to look back to 2017, especially after learning that last year was great for philanthropy! Blackbaud recently released their 2017 Charitable Giving Report, and the numbers don’t lie: non-profit donations increased in size and number! Overall, non-profit donations increased by over 4% compared to the previous year, but how do things break down in different categories?
4 Tips to Maximize Your Fundraising Potential from AAM’s Museum Magazine
In AAM’s January/February 2018 issue of Museum, they shared insider tips on how museum CEOs and board chairs can work together to optimize their fundraising capability. Read on to learn how to increase your fundraising efficiency and improve the bond between your trustees, board chair, and leadership team!
Explore Nasher Sculpture Center with New Immersive Digital Tour Guide
Nasher Sculpture Center has debuted their new, Cuseum-powered app! The app features in-depth interactive tours, as well as maps, historical information, and insights on both modern and contemporary art. Additionally, the institution also offers an alternative web based version of the app for visitors.
Conservatory of Flowers Launches Digital Membership Cards
Conservatory of Flowers in San Francisco has launched their new, digital membership cards!
Museum Education in the “Age of the Internet”
As museums continue to embrace digital tools to enhance their exhibits and visitor experiences, we’re grateful to take part in the never-ending dialogue and sharing of best practices around technology in the museum. How do we use technology effectively? How do we make sure that it complements the exhibit? And, sometimes most critically, can we afford it? We headed over to the deCordova Sculpture Park and Museum to take part in the Greater Boston Museum Educators Roundtable conversation on the topic.
How Cryptocurrency Could Transform The Museum World
Bitcoin has led the world on a roller-coaster ride of excitement and panic over the past several months as its value has shot around like a ball in a pinball machine! Let’s take a step back from biting our nails to look at the potential that cryptocurrencies hold for the museum world, as well as how some museums have already embraced this new trend and all the possibilities it has to offer!
Cuseum CEO to speak at AR in Action 2018
We are thrilled to announce that Cuseum’s CEO & founder Brendan Ciecko will be speaking at AR in Action 2018! The event will be held in Cambridge, Massachusetts in the MIT Media Lab and will bring together leading inventors, integrators, investors and executives to explore the innovative potential of technology and AR.
Cuseum’s 2017 Year in Review
2017 has been a year of exciting ideas, innovation, and creation! As we approach the final days of the year, it’s nice to take a look back at some of our favorite moments and remember all that we’ve achieved while looking forward to where we’ll go from here. Thanks for being a part of this journey! Here are a few highlights from this past year: