McCord Museum has launched their new mobile app with Cuseum! The app provides additional content about the exhibits as well as a variety of themed tours around the city of Montreal.
Highlights from TrendsWatch 2017
The Center for the Future of Museums, the forecasting operation of American Alliance of Museums, has released their TrendsWatch for 2017. Every year, we look forward to this curated list of the most influential global movements. This annual list explores current social and technological trends and examines how they might play out for museums, while sharing examples of museums already embracing or addressing the topics.
Cuseum CEO to Speak at Harvard Business School
Cuseum’s CEO & Founder will speak on a panel at Harvard Business School on February 6th!
The Frist Center Launches New Mobile App Filled With Facts and Fun
We’re pleased to add The Frist Center for the Visual Arts to the Cuseum family with the launch of their new, mobile app! The Frist Center has packed the new mobile guide with an exciting variety of options for visitors, including audio tours and fun activities!
5 Best Practices for Creating Content for your Museum’s Mobile Guide
Highlights from TrendsWatch 2016
Summer is the time of year to regroup, head to the water to enjoy some waves, and look out at the horizon to contemplate the second half of the year. Here at Cuseum we are doing the same, though we are diving into different waters in search of what the future will be like. So much is on our minds… What will rock the industry’s boat (for better or for worse)? What tools at our disposal will be our lifejackets?
What are Museums For?
This past Saturday, the Isabella Stewart Gardner Museum hosted “What are Museums For?” – a talk exploring the purpose of museums and their relationship with the communities around them.
Top 10 Museums on Social Media
Today marks the 10-year anniversary of Twitter and to celebrate we’re highlighting the most popular museums on social media.
Recap of Museum Selfie Day 2016
January 20, 2016 marked the second annual celebration of Museum Selfie Day, a special day to share selfies in or around museums.
New Revenue Streams for Museums in the Digital Age?
These days, art lovers have a growing number of options when it comes to viewing art or even building their personal collections. But for a quicker alternative to negotiating with dealers, or navigating the frenzy of traditional and digital auction houses, consumers can leisurely shop or stream from online galleries of digital works.
Marketplaces like Sedition feature digital versions of art available for download with strong focus on contemporary works.
Image: Examples of pieces & formats available at Sedition.com
Sedition has secured partnerships with many contemporary art museums like The Broad, Stiftung Museum Kunstpalast, Astrup Fearnley Museum, Stedelijk Museum, ICA London, MACBA, and also features work from household name artists like Damien Hirst, Yoko Ono, Shepard Fairey, and Jenny Holzer.
Startups like Electric Objects (update: shutdown in June 2017), Depict, and Meural offer still and moving images in a slick platform that grounds an interactive display in a familiar format: a wooden frame.
Electric Objects has collaborations with Cooper Hewitt Smithsonian Design Museum, New Museum, Museum of the Moving Image, the New York Public Library showing that museums and cultural institutions are exploring.
But with all of these marketplaces and screens for digital art and seemingly impressive partnerships in place, are there opportunities for new revenues streams for museums?
We asked a few #musetech thought-leaders for their take on this topic.
Will the cultural “consumer,” art lover, and casual museum-goer alike pay to buy digital reproductions of museum content for their devices and digital frames?
“I think this is unlikely, given the current market,” says Koven Smith, Director of Digital Adaptation at the Blanton Museum of Art. “The price point is high enough that the kind of person likely to want this is also likely to want higher “quality" and probably more “unique” work than these startups can usually afford to get with their partnerships.”
Critics agree that the combination of a disposable income and a taste for digital files seems unlikely, and are skeptical that the model will provide any sizable revenue streams for most institutions. Sales trends from Electric Objects in 2015 suggest that when it comes to digital art content, consumer tastes lean more towards GIFs and post-internet genres.
“Does anyone really want a monitor screen on their wall?” questions Ben Vickers, Curator of Digital at Serpentine Galleries in London. “My sense is that there will be a big shift when we get the equivalent of e-paper for canvas,” with a nod to the aluminum-mounted Giclee prints of Francis Bacon’s Q5 at Serpentine. “But, is there really a market?” he asks. “I think this is highly questionable.”
What is the impact of a museum’s decision to license its collection to an online marketplace? Will it benefit museums?
Referencing trends in Europe and the UK, Vickers cites a “deep drive coming from state funders and audience research to adopt/adapt” to these digital platforms. “The bottom is falling out on funding streams; add to this, that corporations are insisting on getting more and more from their ‘partnerships’.”
“As a result,” he explains, “museums are increasingly desperate to find new funding sources. If ‘tech land’ can guarantee workable models that offer reasonable deals for new revenue streams, [revenue from digital content] could very much happen.”
“I’m pretty skeptical about these platforms,” says Smith. “I don’t see this as a likely revenue stream for museums, particularly since most [museums] are headed more towards a free-use model as far as their digital assets are concerned.”
“I’m skeptical as to the likelihood that these platforms could become significant revenue streams for museums,” says Smith. “That said, I could imagine them being a wonderful way to spread content into new domains, the way that the Google Art Project has done by making museum content available on Chromecast. I think this kind of distribution is more likely based on a free-use approach rather than a subscription-only or other paid model. Then again, I didn’t think the New York Times’ paywall would work either, so who knows?”
But, in the end, it all might come back to what matters most.
“I strongly support art on as many interfaces as possible,” says Neal Stimler, Third Party Partnerships Producer at The Met. “We’re moving away from only one place to look at art. Works of art change and how we interact with them changes. Experiences with artworks move between and beyond any one place or platform.”
Stimler’s bottom line stresses the importance of accessibility to artworks whether they are encountered on digital displays or museum gallery walls: “A work of art is something that is made to be shared with the world.”
One of the optimal ways for museums to provide access to collections today is directly on the public’s own digital devices and displays.
What’s your forecast for the future of art collecting, streaming digital art to your own devices, and new revenues streams for museums? Let us know!
What We’re Reading: The Shifting Digital Experience
While browsing the blogosphere we came across this article on Mashable: “Web design is dead” by Sergio Nouvel for UX Magazine. “Web pages themselves are no longer the center of the Internet experience,“ he writes.
Google Introduces Eddystone (and What That Means for Museums)
Last week Google introduced a delightful surprise with Eddystone. Why is this so exciting? It’s another step in the right direction for beacons. Eddystone is “platform agnostic” meaning it will allow us to seamlessly use Bluetooth beacon technology across iOS and Android. It will even enable us to better integrate beacon technology across iPhone user’s Google apps like Maps and Chrome. Estimote, whom we partner with, “announced support for Eddystone from day one” and Kontakt, another great beacon provider we use, supports Eddystone as well.
Drinking About Museums
This week we had the pleasure of (once again) joining our fellow museum lovers for #DrinkingAboutMuseums: Boston. Drinking About Museums is “a global movement of museum professionals interested in informal socializing, networking, information sharing, and having a good time.” Yes and yes.
Musing at MASS MoCA
This week members of the Cuseum team were at MASS MoCA for Solid Sound, Wilco’s arts and music festival. That’s right: great outdoor music in the summer AND at a museum. There was a lot to love.
#Storytelling
Today we have greater, faster access to information than ever before. There is constant competition for our attention. Within a few hours of waking up you may have already learned a new way of finding stuff out that you didn’t know existed yesterday. Despite, or maybe because of, this dizzying pace we continue to crave meaning.
Cursors for the Physical World
Ah, the age of mobile. Just a few months ago Google changed its algorithm to prioritize mobile-friendly websites but most of us have felt the growing importance of smartphones for awhile now (the “where’s my phone?!” panics and multiple apps we rely on to stay in touch, be in the know, and get from point a to b, for example).