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Infographic: Results from Augmented Reality Museum Visitor Impact Survey

hello@cuseum.com · August 14, 2018

At Cuseum, we’re deeply interested in how new technology and approaches impact the multitude of ways museums and cultural attractions interact and engage with their visitors. Over the past few years, we’ve watched many changes redefine how organizations think about digital engagement and the general expectations and behaviors of their visitors.

Consumer expectations are evolving and rising faster than ever before. As consumers experience new things on their smartphones that are faster, more fun, and more personalized, the bar for expectation and experience is pushed higher and higher.

In the most recent augmented reality (AR) wave, with much thanks to Pokémon Go, as well as a major thrust forward from Apple, Google, Facebook, and Snap, ripples have been felt by museums and museum-goers alike. Museums and tourism sites, both anticipating and reacting to increased demand, started to dip their toes in the AR waters.

According to a recently published report on the AR market from P&S Market Research, “growth of this market is mainly attributed to the growing demand of the technologies from the tourism industry,” including museums and attractions. Adding to that, in a 2018 survey of over 21,000 consumers conducted by Accenture, the AR use case with the highest demand was "learning more about a place they are visiting."

But, on a more tangible and zoomed-in level, what can we learn about these AR-enhanced experiences and their impacts on visitors and outcomes for museums?

To measure the public’s interest in new ways to access content at museums, we recently conducted an on-site survey. The objective of the study was to evaluate the impact that new forms of mobile technology, such as augmented reality, have on the visitor’s experience.

Here are the results from this survey:

Based on some recent experiments with leveraging image recognition and augmented reality to pull up and display content, we wanted to see what the public thought of this approach. Visitors were asked to use the AR-based app and asked a series of questions about their experience after.

We surveyed 103 visitors and learned that almost all participants agreed that mobile technology enhanced their experience of the museum.

More specifically, the study showed the following:

  • 9 out of 10 responded that mobile technology made it easier to access information.

  • 91% said it is an exciting new way to access information.

  • 87% claimed that it enhanced their experience, and they wish all museums had this technology.

  • 85% would recommend this experience to a friend.

We also asked visitors to describe their experience in one word, and they expressed reactions such as “easy,” “enhancing,” “fun,” and “immersive.”

We’re excited about the role that augmented reality will play in pushing mobile experiences forward in the cultural sector. The mobile device will continue to be the lens through which visitors can engage with culture, but more literally, your smartphone’s camera and live (and, of course, augmented) view is becoming the next interface.

Digital tools such as augmented reality overlays on your visitor’s smartphone can make it easier and more fun for them to access information and learn while at the museum. We look forward to continuing and expanding this research and sharing our findings with you.

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  • #augmented reality
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  • #mobile AR
  • #Accenture
  • #infographic
  • #survey
  • #education
  • #museum education
  • #musetech
  • Tips & Trends

About Cuseum

Cuseum is the engagement platform built for museums, cultural attractions, nonprofits, and membership organizations. Hundreds of institutions worldwide rely on Cuseum to deliver digital membership cards, mobile guides, guest passes, loyalty programs, and lifecycle communications that strengthen the relationship between an organization and the people it serves. Our software is designed specifically for the realities of cultural and member-based organizations — flexible enough to support a single regional museum and robust enough to power national associations and multi-site attractions.

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From Apple Wallet and Google Wallet membership cards to mobile visitor experiences, audio tours, multimedia guides, way-finding, digital tickets, guest registration, and barcode scanning at the door — Cuseum unifies the tools that modern cultural organizations need under a single, secure platform. Integrations with leading CRM, ticketing, point-of-sale, fundraising, and marketing systems mean Cuseum fits cleanly into the stack you already use, while reducing manual work for your staff and creating a smoother experience for members and visitors.

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Cuseum is trusted by art museums, history museums, science centers, aquariums and zoos, botanical gardens, parks, performing arts venues, libraries, alumni associations, professional associations, and nonprofit foundations. Customers consistently see higher membership renewal rates, stronger member acquisition through digital channels, reduced printing and fulfillment costs, and richer engagement metrics — backed by a team of experts in the cultural sector and a roadmap shaped directly by customer feedback. Whether your goal is launching digital memberships, modernizing the on-site visitor experience, or unifying your member lifecycle, Cuseum gives you a measurable head start.

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